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Mentorship: Diana’s Story

August 1, 2022 by

Congratulations to Diana Flindt who has completed her mentorship programme, working with Ian through lockdown. Here Diana gives us a retrospective on the work she did on her prototype piece, Beasts Within. I started my project for Talespinners some time ago now, way back in ‘the before times’ of late 2020. Obviously, a huge amount [...]

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Mentorship: Stefano’s Story

June 14, 2022 by

Congratulations to Stefano Zocchi, who has completed his mentorship programme with us, through times of lockdown and Covid! Here Stefano discusses the piece he developed as part of the programme, Project River. Popular knowledge says that the first step is the hardest one. Reality is more complicated than that, but it's true that setting things [...]

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The Voice of Disco Elysium

April 25, 2021 by

PC Gamer has released a great interview with Lenval Brown, who voiced the narrator in Disco Elysium, recording over 350,000 words of dialogue; and with our very own Cash DeCuir, who was one of the writers and voice directors on the game! It’s well worth a read – find it here.

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Taking a Back Seat

February 8, 2021 by

Hi all – Ian here. I have some news! I’m stepping back from my role as an active Partner at Talespinners, effective the end of February 2021. I’ve accepted a new role at a game studio which will take all of my time, on an exciting project which – of course – I can’t discuss […]

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Amnesia: Rebirth Released!

October 19, 2020 by

Ian has been working as Story Lead for Frictional Games on Amnesia: Rebirth for the last 5 years, and it's finally out, released on the 20th October! We're very grateful to Frictional for letting us be a part of this, and extremely happy with the reviews!

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Mentorship: Dev’s Story

July 13, 2020 by

Congratulations to Dev Presbury, who has completed her mentorship programme with us! Here Dev discusses the piece she developed as part of the programme, Best Forgotten. There was a time not so long ago when my life seemed to revolve around schedules. As an executive assistant, I spent a great deal of time managing other [...]

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Mentorship: Best Forgotten

June 26, 2020 by

We’re delighted to announce that Dev Presbury has completed our mentorship programme and her hard work and dedication has culminated in the fantastic interactive story Best Forgotten. Best Forgotten is a sample chapter of a larger work about friendship, small towns, and mysterious powers and how easily deception can take over all aspects of your [...]

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Talespinners is Four!

May 4, 2020 by

Talespinners is celebrating its fourth birthday this month and we've been incredibly busy over the last year! Michelle Clough is now a Partner We invited editor and writer Michelle Clough to work more closely with the team last year as an Associate, and as of this month she is now a full Partner and co-owner [...]

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Disco Elysium: BAFTA for Narrative!

April 3, 2020 by

Huge congratulations to everyone at Studio ZA/UM on three BAFTAs! We're so pleased to see one of those was the Narrative Award - well done to the brilliant writing team, including of course our very own Cash DeCuir See the full list of winners here.

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Amnesia: Rebirth Announced

March 26, 2020 by

Amnesia: Rebirth, the newest game from narrative horror masters Frictional Games, has been announced for release in autumn 2020. Our own Ian Thomas is the Story Lead for the game - we can't wait for people to be able to play it.

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