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Talespinners Joins UKIE

June 2, 2018 by

We've joined UKIE, the UK Interactive Entertainment association. This is partly because we gain all sorts of benefits from joining, but also because we're very happy to support them. We've witnessed firsthand UKIE's excellent work in supporting UK developers, both in running events at home, but also at the excellent UK stand at GDC and [...]

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Radio 1 Academy

May 22, 2018 by

Ian will be talking about things you can do in the games industry that don’t need coding skills for the Radio 1 Academy at Swansea Grand on Thursday – reserve places here!

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Develop Award Nomination!

May 22, 2018 by

We’ve been nominated for a Develop Award! We’re on the shortlist for 2018’s Creative Outsourcer (Visual + Development). We’re very pleased about this, and can’t wait for Develop itself. Congratulations to all the awards nominees, and our fellow nominees in the same category. You can see all the awards shortlists here.

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My Child Lebensborn

May 11, 2018 by

We're grateful to have been involved with the production of Sarepta Studio's new title My Child Lebensborn. The game is an exploration of the children left behind after war, with enemy soldiers as fathers. It's a mobile game about emotional survival which casts you in the role of a parent having to care for such [...]

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Eidos Montréal Project

April 12, 2018 by

Giles has recently completed a short contract with Eidos Montréal, writing on an exciting project and — well, that’s as much as we can say about that for now! We work with all sizes of games company, from small indie to large AAA. We’ll be at EGX Rezzed this week, which runs from 13-15 April in […]

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ustwo Story Workshop

April 11, 2018 by

We recently led a workshop with some of the amazingly talented folk from ustwo games, leading them through our Moment-based Story Design process (something so special, it gets Title Case for its name!) and helped guide them in cooking up something that could be quite amazing.

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Games Writers’ Networking Event

April 10, 2018 by

This Thursday, 12th April, The Writers’ Guild of Great Britain (WGGB) is hosting a Games Writers’ Networking Event in London. Come along to meet other working games writers (including Giles), chat, network, ask craft and industry questions and get to know one another in a friendly atmosphere. Only a few tickets are left at the […]

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The Bunker – Out Today on Switch

April 9, 2018 by

The Bunker, the multi-award winning game by Splendy Games and Wales Interactive, and co-written by Ian, is coming to Nintendo Switch today! It’ll be the system’s first FMV game, and you can find out more over on Nintendo Life.

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The Spectrum Retreat

April 6, 2018 by

A mysterious art-deco hotel, staffed by faceless mannequin-like figures. Mind-bending puzzles. A dark and unsettling mystery. This is The Spectrum Retreat, the first game from BAFTA Young Game Designer winner Dan Smith, announced by the publisher Ripstone this week. We've helped Dan and Ripstone with this title, and are very keen to get hands-on with [...]

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