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Welcome to 2019!

January 18, 2019 by

We haven’t been saying much over the last couple of months. You know that thing about swans looking calm on the surface and yet frantically paddling underneath? That’s us… we’d expected December to be quiet as people wound down for the year, but that didn’t happen. And this year has started with a bang – […]

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Talespinners: State of the Nation November 2018

November 7, 2018 by

It’s been an exciting six months! We’ve reorganised the company, and we’ve travelled across the globe, working on console titles, escape rooms, large-scale VR, PC, mobile, print work… we’ve been busy! So, without further ado: The Company All Change Talespinners has transformed completely over the last few months. Ian and Giles ran the company as […]

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Hampshire Writers’ Society

September 25, 2018 by

Ian will be talking about writing and storytelling for video games at the Hampshire Writers’ Society in Winchester on 9th October – more details here.

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Cryptids, VR Golems, and Paper

August 30, 2018 by

A few new project announcements! Cryptant Over the past year we've been working with Orcari Games in Austria to help them develop a new title. They revealed an early demo at Gamescom in Cologne last week, with stunning visuals! The game is called Cryptant, and centres around creatures such as this gorgeous beast. We're very [...]

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Storytelling in VR

August 13, 2018 by

Ian gave a talk at VRSW in Cardiff a couple of months ago on our experiences of storytelling in VR. He’s put his conclusions into a blog post – take a look here for hints and tips on making the player feel part of your world, and on telling stories that aren’t simply passive experiences.

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New Talespinner: Cash DeCuir!

August 13, 2018 by

Excellent news! Cash DeCuir is joining Talespinners! Cash has worked for us in the past as a freelancer on titles such as Catastronauts, and we’re very pleased he’s agreed to become part of our co-operative. He’s honed his writing and design skills at Failbetter Games, where he was lead writer on Fallen London, and worked […]

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Talespinners Rebooted

July 16, 2018 by

Talespinners is changing, as we say goodbye to Giles and bring in new partners.

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July 4, 2018 by

Can you deal with unrelenting disaster and hold your ship together long enough to destroy the enemy invaders? Repair systems, extinguish fires, arm the torpedoes, avoid deadly solar flares, destroy your friends and clone them back again; it's all in the life of a Catastronaut! Enlist today! FTL meets Overcooked? Welcome to Catastronauts! We've been [...]

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Talespinners Joins UKIE

June 2, 2018 by

We've joined UKIE, the UK Interactive Entertainment association. This is partly because we gain all sorts of benefits from joining, but also because we're very happy to support them. We've witnessed firsthand UKIE's excellent work in supporting UK developers, both in running events at home, but also at the excellent UK stand at GDC and [...]

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Radio 1 Academy

May 22, 2018 by

Ian will be talking about things you can do in the games industry that don’t need coding skills for the Radio 1 Academy at Swansea Grand on Thursday – reserve places here!

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