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Talespinners: State of the Nation June 2017

June 1, 2017 by

It's six months since our last State of the Nation and we haven't stopped. Both Giles and Ian have been working on Talespinners more-than-full-time, and we've had extra support from our raft of external writers - several of whom have now joined us as associates! It's been a joy being involved in so many varied [...]

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Develop Awards 2017: The Bunker Nominated For Best Writing

May 12, 2017 by

The Develop award nominations are out! Great to see Splendy Games’ The Bunker doing so well – Best Writing, Best Performance, and the studio itself for two other awards. We co-wrote the game with Splendy, Steve Ince and Kevin Beimers, so obviously the writing award is the important one from our point of view – […]

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Bloody Zombies!

May 8, 2017 by

London's Brawling! We've been working with Paw Print Games and publisher nDreams on their London-based zombie brawler Bloody Zombies. It's a 4-player side-scrolling brawler which can also use VR, which is something you definitely have to experience - the effectiveness of the VR gameplay took us by surprise.From the website: London has been lost to [...]

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Nordic Game – Let’s Talk!

May 2, 2017 by

We’re at the Nordic Games Conference in Malmö in May this year. Drop us a line if you’d like to chat about your game’s story, or just to talk – we’d love to help out.

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Event: Player Nation

April 7, 2017 by

Giles is giving a talk at the Arcade Vaults event Player Nation on 22nd April. More info on it here – it sounds like a great event, so get out there for a day of gaming!

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BAFTA Games Awards 2017

April 7, 2017 by

We were very pleased to take part in the juries for Narrative and Ones To Watch. Well done to all the nominees! Read the full list of winners & nominees here.

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Event: The Philosophy of Interactive Horror

March 28, 2017 by

We’re teaming up with BAFTA Cymru and RPG: Relating Philosophy and Gaming to bring you an event in Cineworld in Cardiff, where we’ll talk about using interactive storytelling methods to evoke horror and other emotions in your audience, and then have a fireside chat – led by a philosopher – exploring the subject in more […]

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Talesinger: The Voice of the Dragon

March 16, 2017 by

We're delighted to announce that we're working with Welsh studio Quantum Soup on their debut title Talesinger: The Voice of the Dragon, a narrative RPG without combat set in Iron Age Wales, for PC and consoles. To quote the developer: Play as apprentice bard Gwen, tasked with uniting the quarrelling Celtic tribes against the invading [...]

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The Bunker goes to Cannes

March 13, 2017 by

Very pleased to hear today that an edited version of The Bunker – an atmospheric fully live-action adventure we worked on last year – has been accepted into the Cannes film festival as a short film. Really pleased for Splendy Games, and looking forward to hearing how it’s received.

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Early Preview: Raiders of Erda

March 7, 2017 by

Whoops, we missed this! An early preview article on Raiders of Erda, which we’ve been working on with Cooperative Innovations for a while. From the article: High-end VR in its current state was practically built for fantasy combat. There are few things more satisfying on either Vive or Rift today than an intense duel with […]

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