News

Home > News

Nordic Game – Let’s Talk!

May 2, 2017 by

We’re at the Nordic Games Conference in Malmö in May this year. Drop us a line if you’d like to chat about your game’s story, or just to talk – we’d love to help out.

0 1 Read more

Event: Player Nation

April 7, 2017 by

Giles is giving a talk at the Arcade Vaults event Player Nation on 22nd April. More info on it here – it sounds like a great event, so get out there for a day of gaming!

0 0 Read more

BAFTA Games Awards 2017

April 7, 2017 by

We were very pleased to take part in the juries for Narrative and Ones To Watch. Well done to all the nominees! Read the full list of winners & nominees here.

0 0 Read more

Event: The Philosophy of Interactive Horror

March 28, 2017 by

We’re teaming up with BAFTA Cymru and RPG: Relating Philosophy and Gaming to bring you an event in Cineworld in Cardiff, where we’ll talk about using interactive storytelling methods to evoke horror and other emotions in your audience, and then have a fireside chat – led by a philosopher – exploring the subject in more […]

0 0 Read more

Talesinger: The Voice of the Dragon

March 16, 2017 by

We're delighted to announce that we're working with Welsh studio Quantum Soup on their debut title Talesinger: The Voice of the Dragon, a narrative RPG without combat set in Iron Age Wales, for PC and consoles. To quote the developer: Play as apprentice bard Gwen, tasked with uniting the quarrelling Celtic tribes against the invading [...]

0 0 Read more

The Bunker goes to Cannes

March 13, 2017 by

Very pleased to hear today that an edited version of The Bunker – an atmospheric fully live-action adventure we worked on last year – has been accepted into the Cannes film festival as a short film. Really pleased for Splendy Games, and looking forward to hearing how it’s received.

0 0 Read more

Early Preview: Raiders of Erda

March 7, 2017 by

Whoops, we missed this! An early preview article on Raiders of Erda, which we’ve been working on with Cooperative Innovations for a while. From the article: High-end VR in its current state was practically built for fantasy combat. There are few things more satisfying on either Vive or Rift today than an intense duel with […]

0 0 Read more

Working with Instinct Games

March 1, 2017 by

We’re very pleased to announce that we’re working with Instinct Games, the powerhouse behind Ark: Survival Evolved, on an exciting and yet-to-be-announced project. Can’t wait for you to see it, but it’s early days! http://www.instinctgames.com/ Here’s what they had to say about working with us: “Talespinners quickly grasped our concept and were immediately able to work […]

0 0 Read more

The Exiled launches on Steam

February 21, 2017 by

The Exiled hits Steam on the 23rd – we’ve really enjoyed helping out on the background for this one. Take a look! Here’s an article on what we’ve been helping them with, and how we’re approaching the project.

0 0 Read more

GDC 2017 – Let’s Meet Up!

February 20, 2017 by

Like most of the industry, we're at GDC in San Francisco from Feb 27th to March 3rd. If you'd like to meet up with us to chat about your game's story, we'd be more than happy to oblige. Get in touch. And if you can't make GDC but still want to talk, that's fine too [...]

0 0 Read more

Copyright © 2018 Talespinners Studios Limited