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The Descendant

March 22, 2018 by

Writing, Design & Direction Developed by Gaming Corps | Published on PC

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Pendragon Rising

March 22, 2018 by

Writing & Narrative Design Written by Ian Thomas | Published by Choice of Games | Steam, iOS, Android

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Fallen Soldiers

March 22, 2018 by

Screenwriting Written for Savage Media | Distributed by 101 Films

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The Bunker

March 22, 2018 by

Screenwriting & Design Developed by Splendy Interactive

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God Rest Ye Merry

March 22, 2018 by

Writing, Design & Direction Produced by Crooked House | Live Action Game

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Where’s My Shoggoth?

March 22, 2018 by

Writing, Poetry By Ian Thomas and Adam Bolton | Published by Archaia

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Mosaic

February 2, 2018 by

We're very happy to be helping out Krillbite Studios with Mosaic, their mysterious new title that explores urban life and isolation and which feels like something drawn from Kafka and Another World. Check out its beautiful, bleak visuals in the teaser video below.

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Mentorships Awarded!

January 19, 2018 by

Since before Christmas, we've been going through applications for our new mentorship programme. The aim is to help up-and-coming games writers create solid portfolio pieces, with our guidance and feedback. We had over fifty entries from all over the world, which was a surprise to us! A wealth of project ideas from fantastic people, all [...]

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Double Drop Day

December 15, 2017 by

Two titles we've worked on have releases today: Purrfect Date, from BaeTeam and Bossa! The game is a cross between a visual novel, a dating sim, and a dark British comedy. Eurogamer's review says "Incredibly sweet and beautifully written," and we couldn't agree more. Michelle and Giles helped BaeTeam polish their prose and untangle their interactivity. [...]

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