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Eidos Montréal Project

April 12, 2018 by

Giles has recently completed a short contract with Eidos Montréal, writing on an exciting project and — well, that’s as much as we can say about that for now! We work with all sizes of games company, from small indie to large AAA. We’ll be at EGX Rezzed this week, which runs from 13-15 April in […]

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ustwo Story Workshop

April 11, 2018 by

We recently led a workshop with some of the amazingly talented folk from ustwo games, leading them through our Moment-based Story Design process (something so special, it gets Title Case for its name!) and helped guide them in cooking up something that could be quite amazing.

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Games Writers’ Networking Event

April 10, 2018 by

This Thursday, 12th April, The Writers’ Guild of Great Britain (WGGB) is hosting a Games Writers’ Networking Event in London. Come along to meet other working games writers (including Giles), chat, network, ask craft and industry questions and get to know one another in a friendly atmosphere. Only a few tickets are left at the […]

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The Bunker – Out Today on Switch

April 9, 2018 by

The Bunker, the multi-award winning game by Splendy Games and Wales Interactive, and co-written by Ian, is coming to Nintendo Switch today! It’ll be the system’s first FMV game, and you can find out more over on Nintendo Life.

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The Spectrum Retreat

April 6, 2018 by

A mysterious art-deco hotel, staffed by faceless mannequin-like figures. Mind-bending puzzles. A dark and unsettling mystery. This is The Spectrum Retreat, the first game from BAFTA Young Game Designer winner Dan Smith, announced by the publisher Ripstone this week. We've helped Dan and Ripstone with this title, and are very keen to get hands-on with [...]

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The Spectrum Retreat

April 6, 2018 by

Writing & Voice Direction Developed by Dan Smith / Ripstone

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UsTwo Games

March 22, 2018 by

Consultancy Unnannounced Project

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Eidos Montréal

March 22, 2018 by

Unannounced Project

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Mosaic

March 22, 2018 by

Writing and Consultancy Developed by Krillbite

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